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fragMOTION 1.2.2 Released!
2787 Posts in 689 Topics by 788 Members
Latest Member: cliffordbryant4145
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1  fragMOTION / Announcements / Re: fragMOTION 0.8.7 Released on: October 09, 2006, 10:55:48 AM
well isnt good to be involved in a project before millions and millions of people are on a forum?
i think its nice. anytime i have a problem i get an answer fast. great work everyone.
now if i could just get some people to help me with my game. (it's gonna take me years!)
2  fragMOTION / General Discussion / What's new in 0.8.7 ? on: October 09, 2006, 10:50:56 AM
Is there  a list anywhere of feature/bug improvements specified for this version?
0.8.7

Why yes there is !

CHANGE LOG:

version 0.8.7
-made attachments compatible with Torque models
-fixed bug in the CreateFace tool where new faces weren't added to a group or smoothing group
-added right click selection and column selection in the keyframe editor
-added the ability to run a simple script on each selected key in the keyframe editor
-removed uv grouping options from the toolbar in the UV Mapper and made the uv grouping dialog modeless
-fixed more bugs in the DirectX .x importer/exporter
-fixed bug in the DarkBasic .dbo importer where textures on sub meshes were not loaded
-fixed a serious bug where an error in ui.xml would make the user interface unusable
-fixed bugs in most of the importer/exporters that could have caused them not to load
-fixed several bugs dealing with updating normals after changing the mesh
-added ability to export individual mesh poses
3  fragMOTION / FAQ / Re: Adding a weapon? on: September 05, 2006, 07:19:13 AM
Thanks alot big help! now my dude can kick some ass
4  fragMOTION / FAQ / Adding a weapon? on: September 04, 2006, 05:42:31 PM
I noticed on the main page you have a picture saying support for add in objects and such.
i just got the program today so im still figuring stuf fout. and the help file isnt much of a help :/
so would i just have to draw a new object somewhere on the screen and move it later?

and also can someone give me a better guide for texture mapping.  im using blacksmith 3d to make my texture map but i cant figure out how to implement it in Frag.  any help would be appreciated. love the program so far. way better then the other 30 i downloaded.
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