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Last post  |
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COLLADA exporter
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davidoc
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27
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4724
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May 20, 2013, 08:22:04 AM
by fragmo
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C++ Dialog Question
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BubbaRichard
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1
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196
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January 27, 2013, 01:08:41 PM
by fragmo
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C++ Includes
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BubbaRichard
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1
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171
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January 26, 2013, 10:17:48 PM
by BubbaRichard
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Exporting Matrix Per Object(mesh/group) - Per Frame (Edited Title)
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Richcat
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8
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1044
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October 21, 2012, 04:03:02 AM
by Richcat
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Faces, vertex and UVs
« 1 2 »
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Richcat
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24
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2598
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September 04, 2012, 08:14:21 AM
by Richcat
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GetTextureByPath
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Richcat
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3
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631
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November 29, 2011, 03:36:09 PM
by Richcat
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bone.LocalMatrix
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brainache
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1
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675
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November 27, 2011, 05:27:06 PM
by fragmo
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Zero Joints
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JiSt
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4
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1594
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May 06, 2011, 07:55:31 PM
by JiSt
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IFragHitTest
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brainache
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2
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1911
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January 12, 2010, 09:02:02 AM
by fragmo
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Looking for script to delete every other frame in animation.
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Xxaxx
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11
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3733
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November 24, 2009, 06:00:37 PM
by Xxaxx
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Delete bone from lua script
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brainache
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1
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2262
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May 27, 2009, 04:18:22 PM
by brainache
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Delaunay triangulation?
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pedrodx
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0
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1762
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January 15, 2009, 11:22:49 PM
by pedrodx
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Problems with IAnimation::ID
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Pelgar
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3
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2692
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October 23, 2008, 04:40:34 PM
by Pelgar
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quaternionToMatrix function
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Pelgar
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4
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3049
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September 03, 2008, 03:41:36 PM
by fragmo
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quatLib slerp
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Pelgar
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2
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2571
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September 01, 2008, 07:00:23 PM
by Pelgar
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Undo Groups in script
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Pelgar
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2
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2759
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August 17, 2008, 12:27:33 PM
by Pelgar
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Need a script, or is this possible...!
« 1 2 3 »
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Rex
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33
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11493
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August 03, 2008, 11:27:49 AM
by Pelgar
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Retargetting Animation
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brainache
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1
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2373
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July 26, 2008, 09:22:48 AM
by Pelgar
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Creating 'End Site' bones...
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brainache
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1
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2292
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July 12, 2008, 07:26:14 AM
by fragmo
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Get world position of bones for a frame in animation
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brainache
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3
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2865
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July 07, 2008, 01:17:39 PM
by fragmo
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