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Topic: live animation (Read 2241 times)
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tommie
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a good feature would be like if you klick a button , that he records what your doing whit the model , it would be verry handy  and also that you can play for example : from frame 20 to frame 30 and then automaticly resets to frame to 20 and flays further and if you export your texture to dds , he exportes the exact size , becouse now he adds a big border to it i hope it are some good ideas ps srr for my english  ( from belgium  )
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« Last Edit: May 10, 2007, 09:17:58 AM by tommie »
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Slenkar
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the record idea could be useful, for fighting moves especially, you could input how many frames you want to use and how many keyframes, then as soon as you start moving a limb it could start recording
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fragmo
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and also that you can play for example : from frame 20 to frame 30 and then automaticly resets to frame to 20 and flays further This has been on my todo list forever, one of these days I'll get to it  and if you export your texture to dds , he exportes the exact size , becouse now he adds a big border to it As far as I know the dimensions of a dds file need to be powers of 2 which is why the border is added to some images. Someone please correct me if I'm wrong... dave
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NoBody
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Your right, the correct way to do it tough is to scale the image to the next power of 2 or you uvw will be fucked.
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fragmo
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the correct way to do it tough is to scale the image to the next power of 2 Ah, currently the dimensions are scaled but not the contents. I'll fix that tonight.
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« Last Edit: May 11, 2007, 03:40:25 PM by fragmo »
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