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Topic: Can I Have More Than One Mesh in a Model? (Read 1410 times)
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Coty
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Is there a way to get more than one mesh in a model? The Beyond Virtual Game Engine supports having a model hold more than one mesh, like the tires are a separate mesh than the car. Using the tires as a Group doesn't work. Can Fragmotion merge, or create a separate mesh in the same model? To the best of my knowledge, the Copy/Paste doesn't work for a mesh, under Meshes in the model tree. Is there a way to do this?
Thanks
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fragmo
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Only one mesh is supported right now, but if you export to .x it can break the mesh into multiple meshes using the groups and rigging
dave
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Coty
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Thanks Fragmo! 
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