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Topic: New to forums, merging question.... (Read 1219 times)
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deroth888
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Hello all. I have a model that I have purchased from an online shop. The model was supposed to have a fully animated .B3D model. What I got was a model in which each animation set as it's own file. Let me show you an example:
walk.b3d run.b3d attack.b3d
ect.
I need to be able to merge these files into one animated mesh. The game engine I use is designed as such that i can have only one animated model and one texture, per "actor" in game. Now these are all of the same creature, an Ogre. So what I need is just one Ogre mesh with all the animations applied to it. I tried merging animations, but I think i did it wrong. I end up with something like this:
Animations: Animation Animation 1 Animation 2 Animation 3
Each with frames set up from 1 - X. What I need to do is merge each of these files so i get one single animation set. I hope I have written this in a manner that makes sense. Thank you in advance for any help!
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fragmo
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Looks like you did it exactly right. When you export to .b3d all of the animations willl be contained in one file.
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