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Topic: How to Mirror animations without Mirroring bones Globally. (Read 629 times)
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electron_theory
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Hi all, I have ran into this problem where I am setting up strafing animations, and instead of doing strafe Left and Strafe Right animations manually, I would like to Mirror the existing animations and cut my work in half. The only problem is when I go to Transform/Mirror Bone/ X-Axis. All of the animations get flipped.  . I'm sure that I am missing something, but I don't know what or where? Thanks for any help in advance.
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Logged
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fragmo
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What you want to do is right click the first strafe animation and 'duplicate animation'. Double click the new animation to pull up the keyframe editor. Then Pose/Flip All Poses.
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Logged
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