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Topic: Direct X export textures in wrong place!!!! (Read 404 times)
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Brian
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Hi! I have exported my model and the animation plays perfectly, but the textures are all in the wrong place. Its a cartoon character and the tex for the body is on the nose, the eye texture is on the whole body and so on, really frustrating!!!!!!! because it appears exactly as it should in fragmotion. Some other info: the model is imported to frag as a direct x model that is exported from sketchup with the 3DRAD exporter. (but its fragmotion itself that's the problem, cuz I've just made another model the exactly the same way and that one was fine.)
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« Last Edit: December 28, 2011, 02:27:40 PM by Brian »
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fragmo
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I have this fixed in the current unreleased version. I'll try to get it posted soon.
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Brian
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Thanks:) I downloaded the lastest release and that solved the problem:)
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« Last Edit: December 28, 2011, 03:05:04 PM by Brian »
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