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Topic: Texture queiry. (Read 675 times)
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bezel6
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Good Morning, I am new to Fragmotion and only use its basics for game model adjustment and export, I am having an issue with where to put some textures. I put the colourmap of course as the first material as a colormap, then assign a normal map as the second material as an Alphamap. This works in the game engine. My question is how do I apply a spec map and displacement map in the materials list, I am assuming the displacement should be set as a bumpmap, is this corrct and what about spec..  Any help appreciated. Cheers, David.. BD
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Frogboy
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I have the same question but i see this thread is old, is this forum unsupported now?
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fragmo
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I don't think any of the exporters handle spec and displacement maps so it doesn't matter how you define them in fragmotion.
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