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fragMOTION 1.2.2 Released!
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Author Topic: fragMOTION 1.1.5 Released  (Read 849 times)
fragmo
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fragMOTION 1.1.5 Released
« on: December 27, 2011, 04:31:33 PM »

CHANGE LOG:

version 1.1.5
-fixed potential crash when creating sprites
-fixed bug in .X exporter where materials were assigned to the wrong faces
-added option to Rotate Camera tool's LookAt property to rotate the camera around itself
-added .FBX exporter (animation does not export correctly though)
-added custom size option to sprite creator
-GameStudio MDL files can now be loaded without knowing the version
-fixed bug in Find Object dialog where hidden objects weren't found when ShowHiddenObjects was set to true
-fixed bug in xml loader which prevented embedded scripts larger than 4Kb from loading

http://www.fragmosoft.com/fragMOTION/fragmotion_115.zip
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seppgirty
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Re: fragMOTION 1.1.5 Released
« Reply #1 on: December 27, 2011, 06:42:16 PM »

thanks fragmo  Grin d/l it now.
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gamer, film maker, lover
davidoc
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Re: fragMOTION 1.1.5 Released
« Reply #2 on: December 28, 2011, 02:38:07 PM »

Thanks for the update, I tested the FBX exporter and works fine with the models I tested.
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ucm
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Re: fragMOTION 1.1.5 Released
« Reply #3 on: December 28, 2011, 08:01:13 PM »

 Shocked swEEt!!  I can't wait to go through and test the FBX exporter for exprting through to dxs  Grin

I absolutely love building models with fragMotion  Cheesy
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Richcat
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Re: fragMOTION 1.1.5 Released
« Reply #4 on: December 29, 2011, 05:42:56 AM »

Thanks fragmo  Cool

Rich
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vannbor
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Re: fragMOTION 1.1.5 Released
« Reply #5 on: January 02, 2012, 06:17:08 AM »

I'm testing the fbx exporter right now and everything works perfectly. I don't have any issues so far.
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