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fragMOTION 1.2.2 Released!
2787 Posts in 689 Topics by 788 Members
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| | |-+  import and export file format
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Author Topic: import and export file format  (Read 600 times)
incrowd
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import and export file format
« on: June 28, 2012, 01:45:45 AM »

Goodmorning to Everybody.
I am Incrowd, the last born member.
I am very interested to buy the program but i need a central information:
I need to import meshes in .OBJ format, and i reed that it's possible.
After have put bones on the mesh, i need to export in .FBX format, and i reed that is possible.... PARTIAL.
Anyone can explain me better what meens partial?
Excuse my bad english.
Thank You very much.

Incrowd
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seppgirty
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Re: import and export file format
« Reply #1 on: June 28, 2012, 03:09:40 PM »

fragmotion con export static models in fbx format. (with no animation) and has trouble exporting animated characters in fbx.

Partial means part  Wink
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gamer, film maker, lover
incrowd
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Re: import and export file format
« Reply #2 on: June 28, 2012, 03:56:10 PM »

Thank You , friend.
May be it's enought for me. I need only a "mesh with bones" to animate with other software.
Also the texture i can put on it after the export.
Do You think it's possible?

Thanks again.

Guido
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Rex
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Re: import and export file format
« Reply #3 on: June 29, 2012, 06:20:56 AM »

I"ve also noticed you only get a single MESH object in the file....meaning you will lose your mesh GROUPS.  However; materials seem to parse over, meaning you get multiple materials mapped to a single object, yikes!
« Last Edit: June 29, 2012, 06:24:34 AM by Rex » Logged
incrowd
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Re: import and export file format
« Reply #4 on: June 29, 2012, 04:02:39 PM »

Thank You, Rex.
I think the only solution is to try.

Good evening
Guido
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