ICharacterView::BeginTransform
Called to begin transforming vertices or faces.
HRESULT BeginTransform(
short pane,
IMesh* pmesh,
matrix* pmtxWorld,
ISkeleton* pskel,
DWORD time,
IAnimation* panim
);
Parameters
pane
[in] Pane whose matrices will be used for subsequent transforms.
pmesh
[in] Mesh that will contain the items to be transformed.
pmtxWorld
[in] World matrix applied to the mesh.
pskel
[in] Optional pointer to a skeleton that will modify the mesh vertices. Can be NULL.
time
[in] Optional animation time. Set to 0 if not needed.
panim
[in] Optional pointer to an animation. Can be NULL.
Return Values
Remarks
EndTransform should be called when finished transforming faces or vertices.
See Also
IAnimation, IMesh, ISkeleton, matrix
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