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News

  • April 21, 2007: Released fragMOTION 0.9.1a
  • March 10, 2007: Released fragMOTION 0.9.1
  • February 26, 2007: Released fragMOTION 0.9.0 Beta 1
  • October 8, 2006: Released fragMOTION 0.8.7
  • August 30, 2006: Released Beta 1 of fragMOTION 0.8.6
  • March 27, 2006: Released exporter for Ogre XML files
  • February 16, 2006: Added support for BVH export
  • April 16, 2005: Released fragMOTION SDK 1.0.0
  • April 2, 2005: Released fragMOTION 0.7.0
  • March 24, 2005: Released importer/exporter for Half-Life 2 SMD format
  • Feb. 25, 2005: Released exporter for 3D GameStudio A4/A5 MDL3, MDL4 and MDL5 formats
  • Feb. 23, 2005: Released Blitz Basic 3D importer/exporter
  • Feb. 9, 2005: Released Poser and BioVision BVH file importer
  • Feb. 7, 2005: Released fragMOTION 0.6.1
  • Feb. 7, 2005: Released importer/exporter for 3D GameStudio A6 and fragMOTION SDK 0.1.0
  • Jan. 27, 2005: Released fragMOTION 0.6.0
  • Jan. 13, 2005: Fragmosoft has a new web host which should remedy the excessive down times experienced with the old one. Unfortunately the forums were lost in the transfer, but should up again soon.
  • Dec. 13, 2004: Forums are online.
  • Dec. 11, 2004: Released fragMOTION 0.5
    • fixed crash when the mesh is changed after using the CreateFace tool.
    • fixed display problems when using large fonts
    • finally added an animation to the jarjar.arg character
    • added another test character, snowman.arg
  • Nov. 23, 2004: Released fragMOTION 0.4.3 beta and fragMOTION SDK 0.0.1
    • fixed problem where output was truncated when compiling/decompiling Half-Life models
    • fixed overlay mesh disappearing whenever a material's transparency was set to 100%
    • improved support for user-defined property editors
  • Nov. 19, 2004: Released fragMOTION 0.4.2 beta.
    • fixed problem where skeleton tree was not displayed in Assign Vertices dialog
    • fixed background images showing as all white
    • removed md2 importer
    • fixed problem with grid size not adapting when new characters are loaded
    • fixed bone selection not rendering with the proper scale
    • fixed bug in keyframe dialog where the scroll position of the tree didn't match the scroll position of the grid
    • added support for DirectX .x files
  • Nov. 7, 2004: Released fragMOTION 0.4.1 beta.