News
- April 21, 2007: Released fragMOTION 0.9.1a
- March 10, 2007: Released fragMOTION 0.9.1
- February 26, 2007: Released fragMOTION 0.9.0 Beta 1
- October 8, 2006: Released fragMOTION 0.8.7
- August 30, 2006: Released Beta 1 of fragMOTION 0.8.6
- March 27, 2006: Released exporter for Ogre XML files
- February 16, 2006: Added support for BVH export
- April 16, 2005: Released fragMOTION SDK 1.0.0
- April 2, 2005: Released fragMOTION 0.7.0
- March 24, 2005: Released importer/exporter for Half-Life 2 SMD format
- Feb. 25, 2005: Released exporter for 3D GameStudio A4/A5 MDL3, MDL4 and MDL5 formats
- Feb. 23, 2005: Released Blitz Basic 3D importer/exporter
- Feb. 9, 2005: Released Poser and BioVision BVH file importer
- Feb. 7, 2005: Released fragMOTION 0.6.1
- Feb. 7, 2005: Released importer/exporter for 3D GameStudio A6 and fragMOTION SDK 0.1.0
- Jan. 27, 2005: Released fragMOTION 0.6.0
- Jan. 13, 2005: Fragmosoft has a new web host which should remedy the excessive down times experienced with the old one. Unfortunately the forums were lost in the transfer, but should up again soon.
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Dec. 13, 2004: Forums are online.
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Dec. 11, 2004: Released fragMOTION 0.5
- fixed crash when the mesh is changed after using the CreateFace tool.
- fixed display problems when using large fonts
- finally added an animation to the jarjar.arg character
- added another test character, snowman.arg
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Nov. 23, 2004: Released fragMOTION 0.4.3 beta and fragMOTION SDK 0.0.1
- fixed problem where output was truncated when compiling/decompiling Half-Life models
- fixed overlay mesh disappearing whenever a material's transparency was set to 100%
- improved support for user-defined property editors
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Nov. 19, 2004: Released fragMOTION 0.4.2 beta.
- fixed problem where skeleton tree was not displayed in Assign Vertices dialog
- fixed background images showing as all white
- removed md2 importer
- fixed problem with grid size not adapting when new characters are loaded
- fixed bone selection not rendering with the proper scale
- fixed bug in keyframe dialog where the scroll position of the tree didn't match the scroll position of the grid
- added support for DirectX .x files
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Nov. 7, 2004: Released fragMOTION 0.4.1 beta.
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